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Elden Ring Nightreign is a 2025 roguelike action role-playing game developed by FromSoftware and published by Bandai Namco Entertainment. The game is a spin-off to Elden Ring, using many of its features and gameplay elements, and focuses on roguelike and cooperative mechanics. Players control Nightfarers on a quest to dispel the reign of night.
It was revealed at The Game Awards 2024, and was released for the PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S on May 30, 2025. Upon release, it topped the May sales charts across all platforms, received generally positive reviews and has sold 3.5 million units.
The game is set in a procedurally generated version of Limgrave, now named Limveld, the first open-world area of Elden Ring. While the game has a single-player mode, it is intended to be played cooperatively by teams of three players who collaborate over three in-game days to prepare for the final boss. Similar to battle royale games, Nightreign features a shrinking gameplay area which resets after players defeat the minor boss at the end of each in-game day.
An updated game mode was released on June 19, 2025 known as the Everdark Sovereigns where you can challenge a more difficult version of the Nightlord, starting off in its second phase and progressing to a newly added Third Phase. The first Sovereign was Adel the Gaping Jaw. Then on the 26th of the same month, the second Sovereign was Fulghor, Champion of Nightglow. On July 9, they released Gnoster, Wisdom of Night as the third Sovereign. On the 31st of the same month, beginning the 2nd wave of Everdark Sovereigns, the fourth Sovereign was Maris, Fathom of Night. On August 6, the fifth Sovereign was Caligo, Miasma of Night.
Elden Ring Nightreign takes place in an alternative timeline of the Lands Between. After the Shattering, a primordial darkness descended upon the Lands Between, plunging the realm with "night rain", a cataclysmic event that brings forth perpetual rain and monstrous beings from other realms. Eight beings of tremendous power, the Nightlords, rule over an alternative version of the Limgrave region known as "Limveld", where the effects of said cataclysm shift the land to other dimensions and total chaos. As a result, Marika's religion has been abandoned (save for a few churches), the people no longer pray to her or the Elden Ring, and the Erdtree is absent from Limveld, its golden hue no longer visible. The Roundtable Hold, now dilapidated and in a state of disrepair, has become a safe haven for warriors dubbed "Nightfarers" who are summoned to end the perpetual Night and challenge the Nightlords.
While the game has a main story, there are also individual storylines for each of the eight playable Nightfarers called Remembrances. Certain Remembrances will result in different game endings.
The main story starts with the Wylder, a longsword-wielding Nightfarer, running from the darkness and eventually facing Morgott the Fell Omen. Wylder then wakes up in the Roundtable Hold and is greeted by the Priestess, who tells him that the Nightfarers' goal is to defeat the Nightlords and end the Night. Here, the Wylder meets other Nightfarers, including Guardian, a bird-humanoid knight who uses a tall shield and halberd; Ironeye, a bow-wielding assassin; Raider, a pirate berserker from outside the Lands Between; Recluse, an isolated witch; and Executor, a mute who specializes in the katana. Additionally, the Nightfarers may find a magic pocketwatch that belongs to the Priestess, who will then reveal herself as the dagger-wielding Duchess, and encounter the Revenant, a Nightfarer in the form of a possessed doll who used a lyre to summons her dead family to fight in her stead.
After the Nightfarers defeat the Nightlord Gladius, they realize that the threat of darkness still lingers, and that they must defeat more Nightlords. After defeating four Nightlords, the Roundtable Hold begins to falter and crumble as the Night grows stronger, and the Priestess/Duchess explains that the leader of the Nightlords has revealed himself: Heolstor the Night Aspect, the Primordial Night manifested into being. After defeating Heolstor, the player will receive the Night Rune, leading to one of multiple endings dependent on actions throughout the game.
In the default ending, Dawn, the player returns to the Roundtable Hold and finds a shriveled corpse, to which they present the Night Rune. The Nightfarers turn into grace and return to their real bodies, the Primordial Night's intervention is undone, and the Lands Between returns to its natural state, setting the stage for the events of Elden Ring. In a post-credits scene, a giant gazes upon the restored Lands Between and is touched by grace, but refuses its call, ending the Night.
The Endless Night ending is achieved after completing all of the Remembrance quests for Ironeye and then defeating Heolstor as Ironeye with his Remembrance item, the Edge of Order, equipped. When the player approaches the corpse, Ironeye will instead kill the corpse, condemning Limveld to eternal Night.
The New Night ending is achieved after completing all of the Remembrance quests for Wylder and then defeating Heolstor as Wylder with his Remembrance item, the Larval Tear, equipped. Instead of approaching the corpse, Wylder approaches the corpse of Heolstor and injects himself with a Larval Tear, reincarnating as a new Nightlord and continuing the cycle of Night.
The Night of Love ending is achieved after completing all of the Remembrance quests for Recluse and then defeating Heolstor as Recluse with her Remembrance item, the Bone-like Stone, equipped. Instead of approaching the corpse, Recluse follows the sounds of a baby crying and finds her child, whom she cradles.
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