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    Lords of the Fallen Boss Order: Complete Guide to All Main & Optional Encounters

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    Overview

    Lords of the Fallen challenges players with a meticulously crafted hierarchy of main story bosses and optional adversaries, each guarding critical progression paths or rare rewards. This guide organizes all 28 bosses in their natural gameplay sequence, including post-launch additions like Spirit of the Bleak Season and General Engstrom. Learn optimal strategies, unlock conditions, and loot tables to dominate every encounter while maximizing your Vigor and Umbral Scouring gains.


    1. Early Game Bosses (Redcopse to Forsaken Fen)

    1.1 Holy Bulwark Otto

    Location: The Abandoned Redcopse (Near Vestige of Ranik)
    Strategy: Exploit his slow overhead slams with quick sidesteps. Use fire-based weapons to break his guard.
    Rewards: None (Gatekeeper boss).

    1.2 The Lightreaper (First Encounter)

    Location: The Abandoned Redcopse (Post-Otto)
    Note: Unbeatable initially—focus on surviving 2 minutes to trigger a scripted retreat.

    1.3 Pieta, She of Blessed Renewal

    Location: Windmill Vestige (Abandoned Redcopse)
    Weakness: Frostbite
    Rewards: Remembrance of Pieta (Unlocks radiant spells).


    2. Pilgrim’s Perch & Forsaken Fen

    2.1 Scourged Sister Delyth

    Location: Sanctuary Vestige (Pilgrim’s Perch)
    Tactic: Stay mid-range to avoid her flail combos; punish after her leap attack.
    Loot: Scourged Sister Flail (Applies bleed buildup).

    2.2 Gentle Gaverus, Mistress of Hounds

    Location: Below Bellroom Vestige (Pilgrim’s Perch)
    Key Mechanic: Prioritize killing her summoned hounds first.

    2.3 The Congregator of Flesh

    Location: Vestige of Olleren (Forsaken Fen)
    Weakness: Strike weapons
    Umbral Insight: Soulflay its corpse for Putrid Child Flesh.


    3. Mid-Game Challenges (Fitzroy’s Gorge to Lower Calrath)

    3.1 The Hushed Saint

    Location: Forsaken Fen Swamp
    Phase 2: Mounts a skeletal horse—target its legs to dismount.
    Rewards: Remembrance of the Hushed Saint (Poison-resistant armor).

    3.2 Spirit of the Bleak Season (Optional)

    Unlock: Soulflay 5 Stigmas, wear Hushed Saint’s set, and interact with the sixth Stigma in Umbral.
    Reward: Pumpskin Mask (+15% Umbral resistance).

    3.3 Crimson Rector Percival (Optional)

    Location: Fitzroy’s Gorge Elevator
    Counter: Parry his delayed axe swings for critical strikes.


    4. Late Game & Endgame Threats (Bramis Castle to Empyrean)

    4.1 Judge Cleric, the Radiant Sentinel

    Location: The Empyrean
    Phase Transition: At 50% HP, she summons celestial spears—dodge radially outward.
    Loot: Remembrance of Judge Cleric (Tier S greatsword).

    4.2 The Lightreaper (Final Encounter)

    Location: Upper Calrath
    Essential Prep: Equip Pilgrim’s Perch Key gear for fire resistance.
    Master Drop: Lightreaper Parasite (Enables chaos-infused weapon arts).

    4.3 Adyr, the Bereft Exile (Radiance Ending)

    Condition: Cleanse all beacons before entering Bramis Castle.
    Weakness: Umbral magic
    Note: Skippable if pursuing Umbral or Inferno endings.


    5. Post-Launch Optional Bosses

    5.1 General Engstrom

    Unlock: Extinguish 5 blazing hands in Fitzroy’s Gorge, then perform Crimson Ritual Fervour at the giant tree.
    Reward: Engstrom’s Halberd (Scales with Strength/Inferno).

    5.2 Elianne the Starved (Umbral Ending)

    Access: Use Umbral Scouring Clump on Revelation Depths well post-Dervla fight.
    Tactic: Manage adds first; her AoE darkness attacks drain stamina.


    Summary

    Mastering Lords of the Fallen requires strategic prioritization of its 22 main bosses and 6 optional encounters. Post-launch updates enrich the experience with hidden foes like Spirit of the Bleak Season, while critical path bosses like The Sundered Monarch test endgame builds. Always soulflay Umbral Stigmas for bonus loot, and tailor your build to exploit elemental weaknesses—radiant for Abiding Defenders, frost for Infernal Enchantress.


    Apr-15-2025


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