This is a guide on the best Fire Staff Builds for New World. Read on to see the stats, skills, armor, and playstyle guides of the best PVE and PVP Fire Staff Builds in Aeternum!
Table of Contents
Fire Staff / Rapier Burst Build
Build Purpose | |
---|---|
General (PvP and PvE) | |
Strengths | Weaknesses |
・High single-target DPS ・High mobility ・Has both close and long range attacks | ・High risk playstyle |
Build Stats and Skills
Stat Priority | Intelligence → Dexterity |
---|---|
Strength | 5 |
Dexterity | 50 |
Intelligence | 150 |
Focus | 5 |
Constitution | 5 |
Stats obtained through armor are not accounted for in this table.
1st Weapon | 2nd Weapon |
---|---|
Fire Staff | Rapier |
Active Skills | |
Pillar of Fire Fireball Burn Out | Riposte Evade Fleche |
Passive Skills | |
Fiery Restoration Clear Mind First Strike Singe Clear Casting Spellslinger Prophet of a Fire God Flare Runes of Helios Pyromania Let it Burn Kindle Watch it Burn Combat Speed All In Heat it Up! | Refreshing Strikes Controlled Breathing Breathe In Perfectionist Insult To Injury Red Curtains Allegro Quick Lunge Priority Adagio Swiftness Backside Lasting Consequence Crescendo Interruption Momentum |
Best Perks and Equipment
Perks and Equipment Stats | |
---|---|
Best Perks | Efficient Burnout Enchanted Fire Damage Omnidirectional Evade Retaliate IV Exhilarate IV |
Stats: Scholar (Intelligence) | |
Weight: Light Stats: Trickster | |
Weight: Light Stats: Ranger | |
Weight: Light Stats: Occultist | |
Weight: Light Stats: Assassin | |
Weight: Light Stats: Occultist |
Build Playstyle
This build focuses on poking your enemies with the Fire Staff from far away then get in close with Burn Out and Fleche to finish them off.
Poke with Fire Staff
You will start your fights will your long-range attacks like Pillar of Fire and Fireball to deal a lot of damage from afar, chipping away at your target’s health with heavy attacks to reset cooldowns with Fiery Restoration. Once they are low enough and try to get away you can use Burn Out to chase and get in close.
Rapier Finisher
When you are in melee range against an enemy you will have to switch to the rapier. Using Riposte to counter enemy attacks and Evade to constantly reposition to get backstabs for critical hits. Fleche is going to be your finishing move with its high mobility and cooldown reset passive.
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